Relative Benchmark app for iPhone and iPad


4.4 ( 2144 ratings )
Utilities Entertainment
Developer: Ciprian Stanciu
Free
Current version: 3.01, last update: 6 years ago
First release : 25 Sep 2012
App size: 208.99 Mb

OVERVIEW
This benchmark was made to bring console-like graphics to mobile

FEATURES:
Terrain shader with blend maps, transparency sorting, water with real-time reflection and refraction, Post Processing Effects : Depth of Field, real-time Shadow Mapping, Screen Space Ambient Occlusion, AntiAliasing, Anisotropic Filtering.

An extra "Explorer Mode" offered as an in-app purchase will enable :
- Screen Space Ambient Occlusion
- Remove ads.

Some of the features in the benchmark has levels (Low/Medium/High) whenever possible. Heres how they differ :
DOF - Low ( 7x7 kernel, ) High (15x15 kernel, effectively 4 times more operations)
Shadows - Low (1024x1024 shadow map with a smooth filter of 3x3 ) Med ( MaxTextureSize /2 with 5x5 kernel ) High ( MaxTextureSize with 7x7 kernel )
SSAO - Low ( 1/4 Res ) High ( 1/2 Res, 4x heavier on processing )

GL Extensions

This feature is for developers and will detail all the OpenGL ES 2 or OpenGL ES 3 extensions that your iOS device supports. Tapping an OES/EXT extensions will also open a web page for that extensions specification. If you are a developer, you can share/send the extensions through e-mail, Facebook,etc.

Usually Relative Benchmark iOS app used & searched for

benchmark, benchmark mobile, benchmark-mobile, bench-mark, benchmark app, and other. So, download free Relative Benchmark .ipa to run this nice iOS application on iPhone and iPad.